Technical Level Designer
Sofia, BULGARIA IT development
Job description
Company Description
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 19,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.
Founded in 2006 with a core team of just 11 developers, Ubisoft Sofia has grown into a leading AAA game development studio, now comprising over 220 professionals. Initially focused on platform ports and smaller-scale projects, the studio has steadily expanded its capabilities and reputation within the global Ubisoft network.
As of 2025, Ubisoft Sofia has contributed 22 titles across major gaming platforms and technologies. The team’s creative and technical expertise has supported some of Ubisoft’s most iconic franchises, including Assassin’s Creed® , Tom Clancy’s® , and Prince of Persia® .
A longstanding co-development partner on the Assassin’s Creed series, Ubisoft Sofia has played an essential role in bringing to life acclaimed titles such as Black Flag , Origins , Valhalla , Mirage , and most recently, Assassin’s Creed Shadows, released in March 2025. Sofia team’s contributions reflect their ongoing importance within the franchise and over the years, the studio has led production on five major Assassin’s Creed projects, including Liberation , Rogue , The Curse of the Pharaohs ( Origins DLC), Dawn of Ragnarök ( Valhalla expansion), and Mirage for iPhone and iPad.
Today, Ubisoft Sofia stands as a creative force in the region, continuing to push the boundaries of storytelling, design, and innovation in the world of interactive entertainment.
Job Description
Your role
As a Technical Level Designer you will create and implement system design elements into the game. You will act as a technical reference and serve as a bridge between tech and design.
*Please, note that our Studio is based in Sofia and in terms of our hybrid model of work, working within the Bulgarian boundaries would be required.
Your daily adventure
PARTICIPATE IN THE PROTOTYPING AND PRODUCTION
Of technical elements of a feature
HELP THE LEVEL DESIGN TEAM KEEP THE BALANCE
Between technical constraints and creative vision
PARTICIPATE IN THE DATA OPTIMIZATION PHASE OF THE PROJECT
And validate the Level Design Team’s compliance with technical constraints
CREATE GAMEPLAY METRICS
And ensure that they are kept by the team
BE A TECHNICAL REFERENCE TO THE TEAM
By understanding, applying and creating best practices
PROACTIVELY PROVIDE FEEDBACK AND SUGGESTIONS
On improving tools and methods
COLLABORATE WITH ALL TEAMS
On creating, testing and implementing new gameplay features
DESIGN AND IMPLEMENT MORE COMPLEX, ABSTRACT OR TECHNICALLY CHALLENGING ELEMENTS
Which impact the entire game
Qualifications
Your skills
KNOWLEDGE
Extensive knowledge and experience with game engines such as UE5, UE4, Unity, etc.
Attention to details, adaptable, proactive and autonomous person
Analytical and problem-solving skills
Ability to clearly express ideas (spoken and written)
DRIVE AND ENTHUSIASM
Curiosity and drive to understand how things work
Eagerness to learn
COMMUNICATION SKILLS
Collaborate effectively with other team members
Good level of English
Additional Information
We offer
Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events
How to apply:
Please send us your up-to-date CV .
If you have a portfolio , please include it with your application.
All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.