Offers “Ubisoft”

New Ubisoft

Senior Engine Programmer (Unannounced tactical game)

  • CHINA
  • IT development

Job description

About the Role

The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.

 

What you will do

 

·  Expand the engine for new requirements. Delivery results in time.
·  Profile game performance, make out solution and implement it within budget.
·  Responsible for stability and compatibility of engine. Quick response for bugs.
·  Strong ability to collaborate and communicate inside and outside team.
·  Keep an eye on new techniques. Strong self-motivation in learning.

 

What you will bring

·  Understand C++, data structure and algorithm quite well.
·  Familiar with multiple-thread game engine structure.
·  Having experience of game engine optimization.
·  Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.
·  Good English reading and writing skill.
·  Console game development experience: Nintendo switch, PlayStation, Xbox, etc.
·  Good English listening and speaking skill.

Make every future a success.
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