Senior Engine Programmer (Unannounced tactical game)
CHINA IT development
Job description
About the Role
The Senior Engine Programmer is responsible for the maintenance of and the optimization of In-House game engines. He/She should be able to find the bottleneck of performance and give feasible solutions on how to solve it. As a senior one, he/she also can help team members who are less experienced.
What you will do
· Expand the engine for new requirements. Delivery results in time.
· Profile game performance, make out solution and implement it within budget.
· Responsible for stability and compatibility of engine. Quick response for bugs.
· Strong ability to collaborate and communicate inside and outside team.
· Keep an eye on new techniques. Strong self-motivation in learning.
What you will bring
· Understand C++, data structure and algorithm quite well.
· Familiar with multiple-thread game engine structure.
· Having experience of game engine optimization.
· Knowing one of the fields quite well: animation, physical, AI, graphics, sound, debug, assembly language, etc.
· Good English reading and writing skill.
· Console game development experience: Nintendo switch, PlayStation, Xbox, etc.
· Good English listening and speaking skill.