Unity Technical Artist
SPAIN IT development
Job description
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Barcelona Mobile brings together dedicated and experienced professionals that are focused on crafting high-quality F2P games for mobile. We strongly believe in the core values at the centre of our Ubilife, which encourage us to take ownership of our work, continually striving for excellence while promoting the sharing of knowledge across individuals and teams, without losing our sense of enjoyment and fun, while taking care for one another. We strive for a safe and respectful workplace for all team members and we’re transparent about the measures we are taking to do so. For this reason, Ubisoft’s Code of Conduct has been released publicly on our corporate website for all current and future team members.
Do you want to join us in the world of mobile gaming? If so, read on!
We’re currently seeking a Unity Technical Artist to help our team on their next adventure. You will join an international and successful team and will report to the Producer .
Your daily adventure:
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Support content production art teams in achieving top-quality results.
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Developing technical tools and solutions to solve performance issues while executing artistic and game vision.
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Identify and develop art-pipeline optimizations and tools for new and existing production workflow.
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Optimize memory and game performance by realizing artistic and gameplay intentions within project constraints.
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Create technical benchmarks to be used in production, implement optimizations, and monitor the performance of the game.
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Implement technical art features with the help of the programming team.
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Cooperate and support other programmers and being part of a multidisciplinary team.
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Actively seek opportunities to improve the game(s) performance.
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Offer technical support to the art team in day-by-day production issues.
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Create and maintain technical documentation.
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Share with the other artists and programmers best-practices and new tools.
Are you serious about fun? Do you consistently seek out learning opportunities and aim to beat your high score? Are you open to new ideas, perspectives and cultures and believe that it takes a world to build a world? At Ubisoft, you’ll work alongside passionate and talented teams who are imagining the future of entertainment.
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Experience in a digital art content creation pipeline, ideally in the video game industry.
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Significant experience on Unity 3D and understanding of mobile platforms strengths and limitations.
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Strong skills and experience in software development in Unity3D, and C# or C++.
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Experience in a full digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level art).
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Proven technical skills in performance, optimization and method.
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Solid scripting skills (Maxscript, Python, etc).
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Knowledge and Interest in the following tech-art areas: Shading, VFX/Particles, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, Physics.
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Ability to communicate effectively with both technical and non-technical parties;
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Be a team player: we use agile development methods, where the team members are in permanent contact. Open mind and good communication skills are a must.
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Attention to detail, meticulous and organized working habits. Ability to multi-task and to adapt easily to change.
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Passion for games and some knowledge of the games industry.
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Good command of English.
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Work permit for Spain obtained prior to applying for the position is a must.
Bonus
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Experience with profiling tools.
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Experience with game editors, engines and multiple art and animation pipelines.
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Different tech-art areas of interest in your past activity.
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Training and tutoring skills are a plus
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Spanish or Catalan is a plus.
Your life at Ubisoft Barcelona Mobile (and Perks):
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Hybrid Work from Home Policy and WFH Parent Policy: Possibility for new parents to work from home 80% of the time.
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Flex working schedule: 40hrs per week with start time between 8 AM – 10 AM and leave from 5 PM (Friday from 2 PM).
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Reduced schedule (35 hrs per week) in July and August, Easter, Christmas holidays, and special days like Sant Jordi and Revetlla de Sant Joan.
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Personal Matters Hours: 24 hours paid for by Ubisoft that you can use for personal matters.
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Holidays: 25 days per year + 1 day in your Ubi-Birthday.
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5 extra holiday days on the year you celebrate your 5th/10th/15th/20th year with us.
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Ticket Restaurant: 200€ per month, and Flexible compensation plan (Ticket Transport & Ticket Nursery).
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Health insurance with Cigna, including Physiotherapist & Psychology sessions with a reduced price.
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Life Insurance with AXA.
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Mobile Device Grant of 400 EUR starting on your 1st year in the company.
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Language trainings in English, Spanish, and French.
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Professional development training & programs, based upon request.
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Ubisoft games with discount and Uplay PC for free.
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Locally roasted craft coffee by INCAPTO (it’s very, very good).
Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender sexual orientation, age or disability status.