Senior Game Designer (Assassin's Creed)
CHINA IT development
Job description
Responsibilities :
· Pitch, design and prototype game features;
· Create and maintain design documentation, including feature metrics, specification and guidelines;
· Implement, balance and bug fix gameplay features by using inhouse game engine.
· Collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems.
· Work with the design leadership, design team, artists, code, and animation to deliver game designs that epitomize the creative vision of the game.
· Research subject matter relating to the design objective in an effort to ensure the authenticity of the experience.
· You will be expected to own game designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood.
· Be a positive influence on the entire team and as a Designer, evangelize the ultimate promise to deliver “fun”.
· Proactively seek out opportunities to identify and deal with issues before they arise.
· Ability to self-critique and accept outside critique. The more feedback you receive, the more you can tailor your work towards what is best for the game.
· Demonstrate a willingness to keep an open mind to coworker’s ideas, incorporating suggestions when applicable.
· Participate in the research and development of new tools related to game design and pipeline.
· Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
· Mentor other designers and lead by example.
Key Skills/Experience :
· Enthusiasm and desire to work in the game development industry;
· Ability and desire to work in creative and collaborative teams;
· Proficiency in basic software such as word processing, spreadsheets, etc.;
· Excellent knowledge of game engine and scripting languages;
· Excellent communication and presentation skills;
· Excellent knowledge and strong experience of computer and video games;
· Ability to manage his/her own time and work within tight deadlines;
· At least five years of experience in a game designer role
· Extensive experience of balancing complex game systems
· Strong working knowledge of game design
· Successful experience with an AAA title open world game would be a bonus
· A diverse, high quality portfolio
· Excellent written and verbal communication skills in English
· Experience in an Agile/SCRUM environment