Offers “Ubisoft”

Expires soon Ubisoft

Senior Game Designer (Assassin's Creed)

  • CHINA
  • IT development

Job description

Responsibilities :

·  Pitch, design and prototype game features;
·  Create and maintain design documentation, including feature metrics, specification and guidelines;
·  Implement, balance and bug fix gameplay features by using inhouse game engine.
·  Collaborate with the team to ensure the implementation of systems into actual gameplay maintaining the overall balance between multiple gameplay systems.
·  Work with the design leadership, design team, artists, code, and animation to deliver game designs that epitomize the creative vision of the game.
·  Research subject matter relating to the design objective in an effort to ensure the authenticity of the experience.
·  You will be expected to own game designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood.
·  Be a positive influence on the entire team and as a Designer, evangelize the ultimate promise to deliver “fun”.
·  Proactively seek out opportunities to identify and deal with issues before they arise.
·  Ability to self-critique and accept outside critique.  The more feedback you receive, the more you can tailor your work towards what is best for the game.
·  Demonstrate a willingness to keep an open mind to coworker’s ideas, incorporating suggestions when applicable.
·  Participate in the research and development of new tools related to game design and pipeline.
·  Contribute to establishing and enforcing consistent design practices, constraints, and metrics throughout projects.
·  Mentor other designers and lead by example.

Key Skills/Experience :

·  Enthusiasm and desire to work in the game development industry;
·  Ability and desire to work in creative and collaborative teams;
·  Proficiency in basic software such as word processing, spreadsheets, etc.;
·  Excellent knowledge of game engine and scripting languages;
·  Excellent communication and presentation skills;
·  Excellent knowledge and strong experience of computer and video games;
·  Ability to manage his/her own time and work within tight deadlines;
·  At least five years of experience in a game designer role
·  Extensive experience of balancing complex game systems
·  Strong working knowledge of game design
·  Successful experience with an AAA title open world game would be a bonus
·  A diverse, high quality portfolio
·  Excellent written and verbal communication skills in English
·  Experience in an Agile/SCRUM environment

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