Character Artist [For Honor]
Montréal (Montréal)
Job description
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As a Character Artist at Ubisoft Montreal, you will create characters, creatures, and animals that players interact with throughout our games. You will combine artistic vision and technical skill to shape the look, personality, and believability of the characters that inhabit our worlds.
You will be involved in the full character creation process, collaborating closely with partner teams to refine your work, apply feedback, and help bring characters to life.
What you’ll do
· Collaborate with art and narrative teams to understand the game’s creative and artistic vision
· Study concept art and narrative guidelines , and gather references to prototype characters
· Create and refine characters across the 3D production pipeline , including modeling, sculpting, texturing, retopology, and UV layout
· Build facial and body deformation shapes to support animation needs
· Balance artistic intent with technical constraints specific to game development
· Work with rigging specialists and animators to ensure believable movement
· Adjust your work based on feedback from partner teams
· Help maintain visual consistency across all character assets
Qualifications
What you bring to the team
· Strong skills in 3D character creation for games
· Solid understanding of topology , anatomy, and proportions
· Proficiency with 3D creation software and 2D digital art tools
· Ability to work within real-time technical constraints
· Collaborative mindset and openness to feedback
· Clear communication and teamwork skills
· Creative problem-solving abilities
· Experience applying optimization techniques to character assets
What to send our way
· Your CV highlighting relevant skills and experiences
· A portfolio showcasing your best 3D character work , ideally including examples of translating 2D concepts into 3D characters