OpenGL Graphics SW Engineer
Graduate job Austin (Travis County) IT development
Job description
In this position, you will be responsible for developing OpenGL graphics drivers on Intel multicore and many-core CPUs within the Open Source MESA3D environment. Your responsibilities will include but not be limited to:
- Designing and developing graphics driver code implementation and usages, participating and performing reviews, resolving design and implementation issues, and developing test apps as needed through the product Life cycle
- Working closely with software development team and application engineering team to add enhanced features and fix defects. Planning and scheduling work to meet published deadlines.
intel.com/jobs/datacenter
Desired profile
Minimum Qualifications:
- a Bachelors degree with 4 years experience, or a Masters degree with 3 years experience in Computer Science, Computer Engineering, or Electrical Engineering specializing in Graphics rendering.
- 3+ years of experience in graphics systems development
- 3+ years of experience be in the following areas:
· Linux operating systems internals and kernels
· Developing apps for Linux and Windows
· Design and development of graphics systems software and drivers using C/C++ programming language
Additional Preferred Qualifications:
- Debug skills and characterization of test failures and implementing required bug fixes
- Self-starter: be able to perform with minimum guidance
- Strong written and verbal communication skills