Expires soon Intel

Graphics Hardware Engineer

  • Intermediate level job
  • Bengaluru (Bangalore Urban)
  • Design / Civil engineering / Industrial engineering

Job description

Job Description
Description: Intel's Visual and Parallel computing group is looking for candidates to join the Simulator development team to work on building ground-up a performance/ functional simulator for Next-Gen Graphics( the largest IP in any intel SOC). This simulator is a critical tool for architecture exploration and providing a reference model for validation of the GPU. In this position, you will be responsible for design, coding, validation ( including performance co-relation) and maintenance of units/ cluster level models in the GPU pipeline. The job will involve intense engagement with IP architects, RTL design and Driver team to bring-up the performance model and deploy this into production for both internal and external customers. This position offers a unique opportunity to impact emerging GPU application areas such as Augmented / Virtual reality, Deep Learning, Computer Vision, GPU Virtualization and Media Servers. Your responsibilities will include but not limited to : Developing functional/performance model of the graphics hardware in C++ or System C. Working with Architecture/ Microarchitecture teams in performing studies on current and future generation of GPUs. Enabling graphics driver and external OEMs to use this model Developing test plans, test writing and validating the reference models. Working with the architecture, design and software teams for debugging issues and resolving them

Inside this Business Group

The Platform Engineering Group (PEG) is responsible for the design, development, and production of system-on-a-chip (SoC) products that go into Intel's next generation client and mobile platforms. PEG strives to lead the industry moving forward through product innovation and world class engineering.

Desired profile

Qualifications: You must possess a degree in Computer Science / ECE with 3-8 years of experience in related areas. Strong programming experience in C++ or System C and familiar with scripting languages. Computer Architecture knowledge Prior experience in Simulator development and/ or 3D Graphics is desirable. Strong analytical and problem solving skills. Ability to multitask. Strong written and verbal communication skills. Ability to work in dynamic and team oriented environment. Familiarity with ASIC design flow, validation concepts, coverage, etc. is desirable.

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