In this role you are part of our Experience Creation unit, which is responsible for turning pure data into amazing product experiences - not resting until they meet the customer’s expectations.
As part of the Realtime department you get involved in the creation of content for configurators and interactive trade shows, both realtime and web.
Role Description :
Working on projects for our customers in the automotive industry, building up realtime-capable 3D models
Working on projects for our customers in the automotive industry
Building up realtime-capable 3D models based on CAD data, mainly using our software 3DEXCITE DELTAGEN
Programming the logic behind a configurator
Lighting the exterior and interior of cars
Defining materials for exterior and interior of cars
Creating shaders from material samples and texture scans
Checking the final configurator with respect to quality and defined product correctness
Defining render layers (passes) and checking the renderings
Assisting in various 3d tasks depending on the skill-set
Previous work experience in the field of 3D visualization and/or computer games
Superb eye for detail, along with comprehensive understanding of principles of visualization- light and shadow, texturing, environments etc.
Good skills in in Maya, Max or any other 3D software
Understanding of realtime software (DeltaGen, Unity, Unreal etc) and principles (polycount optimisation, unwrapping etc)
Basics of Photoshop
Ability to quickly adjust to new and different processes and workflows
Self-reliant, solution-oriented way of working with outstanding team skills
Preferably an educational background in media/game design or similar specialization
Very good English language skills, German language will be a plus