Software Programmer, Gaming and Visualizations Branch, Operational Environment Center (OEC)
Internship USA IT development
Job description
Job Description
Software Programmer, Gaming and Visualizations Branch, Operational Environment Center (OEC)
Position Description
Put your years of experience into a future of excellence at CGI Federal. We are seeking a Software Programmer to support operations at our Ft. Eustis, VA location.
Your future duties and responsibilities
The overall goal of the G-2 Operational Environment Center (OEC) facilitates and acts as the principal enabler for continuous learning across all TRADOC lines of effort through acquiring, analyzing, creating, organizing, applying and transferring data, information, and knowledge in the context of current and future operations. The OEC is responsible for delivering the OE to facilitate the training of deploying units on joint, national and interagency information, emerging asymmetric capabilities gleaned from world-wide operations; integrating processes, practices, concepts and materiel capabilities into Joint and Service DOTMLPF solutions; and coordinating with the training centers to provide realistic enemy and environmental signatures into models and simulations in support of realistic training. Position is located at Fort Eustis, Virginia. All work is required to be completed on site.
Major Duties: The incumbent serves as a Software programmer to work in a Unity 3d and Windows/SQF scripting environment. The position encompasses all aspects of software engineering: software design, development, integration, testing and documentation. The work will consist of developing multiple simulation applications to support the needs of the OE TSC Gaming and Visualizations Branch. The ability to interact directly with customers is necessary. Specific assignments are associated with distributed simulation, and will include such areas as modeling of behaviors and physical systems with real-time constraints. MS or BS in computer science, or related scientific area with computer science coursework, and stronger than average computer science skills required. The ability to work and lead in a distributed small team environment is important. Modeling & simulation experience is a plus. Experience with Military Simulations such as VBS3, OneSAF and with federations using military simulation systems is a plus. Strong communication skills important. Plans, conducts, and coordinates software development activities. Designs, develops, documents, tests, and debugs software that contains logical and mathematical solutions to business/mission problems. Applies the appropriate standards, processes, procedures, and tools throughout the development life cycle. Applies knowledge of computer hardware, software, and subject matter to be programmed in mission applications. Information processing and gathering techniques from system users to develop software. Corrects program errors, prepares operating instructions, compiles documentation of program development, and analyzes system capabilities to resolve questions of program intent, output requirements, input data acquisition, programming techniques, and controls. Ensures software standards are met.
Required qualifications to be successful in this role
- Required Skills: Unity 3d programming experience, C/C++ programming experience, development leadership experience, HLA/DIS development experience, and training development experience.
- Experience developing networked/multi-player applications is highly desired
- Must have a thorough understanding of interactive media advanced concepts include serious gaming, multi-touch screen technologies and virtual world models and simulations.
- Bachelor’s degree required.
- Minimum 5 years of military training and instructional design experience desired.
- Excellent written and oral communications skills
- SECRET clearance is required, with the ability to obtain a Top Secret clearance with access to Sensitive Compartmented Information.
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