Offers “Ubisoft”

Expires soon Ubisoft

UI Artist

  • Internship
  • SINGAPORE
  • IT development

Job description



Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.

At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.

 

Company Profile

Ubisoft Singapore opened its doors in July 2008 and has since become the largest AAA lead studio in Asia . We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you – the pirate game Skull and Bones !

 

Our other notable achievements include working on every Assassin’s Creed game since Assassin’s Creed II , and being the innovators of naval gameplay in Assassin’s Creed III , Assassin’s Creed IV : Black Flag , Assassin’s Creed Rogue and Assassin’s Creed Origins . And did you know - Ubisoft Singapore works closely with Ubisoft Chengdu and Ubisoft Philippines as an Armada of three studios! We can’t wait to bring exhilarating and unforgettable gameplay experiences to you.

 

Find out more about us on our website: singapore.ubisoft.com

Role Summary

The User Interface Artist is responsible for ensuring the design and the graphic production of the menus and user interfaces of video games.

He/she must create graphical menu user interfaces which will communicate the relevant information required in order to guide the player and improve the total overall player experience.

This person will work in close cooperation with the artistic director, game designers and programmers.

Responsibilities:

·  Develop concepts and the design of the game menus and user interfaces
·  Determine gameplay with the collaboration of the game designer and the artistic director
·  Assure that game information is well conveyed through the various user interfaces.

Qualifications and Technical Skills

·  Experience in working on AAA games
·  University or college diploma in graphic and multi-media design or a relevant work experience
·  3 - 5 years minimum of experience in graphic design (or the equivalent) specialized in the creation of interfaces and in menu design
·  Provide a portfolio demonstrating graphic design skills
·  Understanding of Photoshop, Illustrator, After Effect, 3DSMAX, and Flash
·  Comprehension of “Action Script” language
·  Knowledge in Web design
·  Ability to learn new operating systems
·  Creative and artistic nature
·  User interface usability
·  Good understanding of 3D modeling

 

To all recruitment agencies: Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes

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