Offers “Ubisoft”

New Ubisoft

Technical Animator

  • Montréal (Montréal)

Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Technical Animator, you will join a small, empowered team building an ambitious multiplayer experience in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real - together.

What you'll do: 

·  Design, implement, and maintain real‑time animation systems in Unreal Engine ( Animation Blueprints , State Machines , Control Rig , IK ), supporting demanding multiplayer gameplay ;
·  Work hands‑on in the editor to integrate , iterate on , and debug animations directly in game context , in close collaboration with gameplay , tech design , and animation teams ;
·  Own the robustness and performance of animation systems ( networking , replication , LODs , CPU cost ) within an online environment ;
·  Actively contribute to defining and evolving animation pipelines and tools to accelerate production and reduce team friction ;
·  Take end‑to‑end ownership of your systems, ensuring quality , readability , maintainability , and the ability to deliver in a live / GaaS‑ready context .

Qualifications

What you bring to the tea

·  Strong expertise in technical animation using Unreal Engine
·  Solid understanding of game engine workflows and tool development using digital content creation (DCC) software
·  Knowledge of production processes and core animation principles
·  Strong grasp of artistic anatomy and body mechanics
·  Experience with rigging , animation systems , IK , and state machines
·  Familiarity with scripting or tool development using Python , MaxScript , or animation DCC tools
·  Basic skills in modeling and animation
·  Ability to work with initiative , autonomy , and a strong sense of responsibility
·  Attention to detail, adaptability, and openness to feedback
·  Strong communication and collaboration skills when working with animation teams and cross‑disciplinary partners

Make every future a success.
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