Offers “Ubisoft”

36 days agoUbisoft

Art Technician [Unannounced Project] (403)

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Job description

Ubisoft’s 19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Purpose

Check game assets meet technical requirements, report issues, and deliver actionable feedback to content creation teams; bridging the gap between the Technical Art team and the content creation teams. 


·  Use project tools to assist in finding, reproducing, debugging, and reporting bugs;
·  Provide verbal and documented validation feedback in a clear and concise manner;
·  Maintain strong communication and productive collaboration across the project;
·  Track and update the progress of day to day tasks using the designated tracking tools;
·  Track and review tasks in the asset pipelines using the designated tracking tools;
·  Perform regular regression to ensure validation feedback and bugs entered are fixed;
·  Stay up to date with planned changes and updates from the development teams;
·  Create, maintain and update relevant documentation;
·  Proactive Knowledge Sharing;
·  Identify and highlight trends in failed validation to your Lead;
·  Assist the Quality Assurance team during quiet periods;
·  Work with your Lead to ensure all validation is checked to a consistent high standard.

Skills and Knowledge

·  Excellent attention to detail;
·  Excellent written, and verbal communication skills are essential;
·  Strong organization and time management abilities;
·  Strong annotation, documentation and guide writing/recording skills;
·  Strong interest in video game art production and development;
·  Strong interest in technical set-ups for game assets;
·  Strong interest in materials and shaders;
·  Proficient understanding and experience of 3D art creation software, techniques and terminology;
·  Proficient understanding and experience of 3D game engine;
·  Ability to understand and communicate technical issues from a functional and aesthetic point of view;
·  Ability to engage in group discussions;
·  Confidence presenting, and delivering information;
·  Demonstrable ability to work under pressure and meet short deadlines.

Relevant Experience

·  Bachelor’s degree in art, design, a technical discipline, or other relevant training or equivalent experience;
·  1-2 years’ experience in the video game industry in an embedded Quality Assurance / Art-Support role – or other relevant role.

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more... 

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect. 

Find out more about Ubisoft Reflections:



Ubisoft Reflections & Ubisoft Leamington is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.

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